RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty franchise [WWII, Infinite Warfare, Modern Warfare Remastered, Call of Duty: Online, Black Ops, Advanced Warfare, Ghosts, and more] is looking for a passionate Senior Technical Artist to join our incredible team as we continue to develop the best games in the industry.
As a Senior Technical Artist you will help establish the goals and drive the quality of the tech art team. Through collaboration with project leadership, designers, artists, and engineers you will drive the design, implementation, validation, and demonstration of innovative new rendering and content creation processes and features. Your ambition is to deliver the most powerful, flexible real-time graphics technology in the industry.
RESPONSIBILITIES
Design content workflows to empower content creators to build industry-leading high-quality real-time graphics content
Establish an art content standard for a Physically Based Rendering (PBR) environment, driving delivery of shaders and materials
Be an evangelist to support and guide content creators to utilize all aspects of the engine toolset to bring out the best results
Create content to validate new rendering features in development
Set best practices around content organization and how to achieve desired look
Establish guidelines for optimizing performance/memory for cross-platform game content
Collaborate with development partners to solve problems and deliver industry-leading results
Troubleshoot workflow issues with Version Control systems such as Git, SVN, or Perforce
Mentor other technical artists within the department
Maintain documentation on pipelines and art tools
QUALIFICATIONS
Portfolio that demonstrates tech art experience in several of the following: lighting, shading, visual effects, environments, characters, rendering, content management and optimization
4+ years of game development experience or real-time 3D applications
Expert in PBR content pipeline
Shipped at least 1 AAA game title
Strong working knowledge of multiple DCC packages (3Ds Max, Maya, Houdini, Photoshop)
Strong communication, interpersonal, organizational, and collaboration skills
Familiarity with both art and design workflows, including map and asset creation
Up to date knowledge of current art techniques and development processes
Superior work ethic and ability to work independently with minimal supervision
BONUS POINTS FOR
Deep expertise in a content creation discipline such as lighting, VFX, modeling, or texturing
Experience leading and mentoring a team of technical artists and providing direction
Experience writing and/or debugging shaders
Ability to troubleshoot and fix complex workflow issues in artist software, VC systems, and game engines
Examples of inventing new techniques or processes
Strong knowledge of Python, JavaScript, C#, C++, MAX Script, or MEL
Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, competitive compensation, a fun and collaborative environment, affordable living and an exceptional quality of life.